Maslow’s Hierarchy of (Fictional Character) Needs

You may have heard of Maslow’s Hierarchy of Needs, but have you thought about how that hierarchy might apply to the characters in your stories?

An excellent post by author K.M. Weiland inspired me to write about this topic. I encourage you to read her post, too.

As a refresher, Abraham Maslow published a paper in 1934 titled “A theory of Human Motivation.” In it, he postulated that people are motivated in stages by various categories of needs. Moreover, he thought the more basic needs must be satisfied before a person can be motivated by higher level needs. If circumstances change and a more basic need becomes unsatisfied, the person drops back down the hierarchy.

Most often, you’ll see this hierarchy depicted as a pyramid. However, a succession of overlapping curves more accurately reflects Maslow’s theory. A person doesn’t just step up the levels of a pyramid, but rather moves through a series of waves.

Fictional characters have motivations and needs like real people. Maslow’s theory applies to them, too. If your character is practicing to be a concert pianist (Self-actualization), and her house catches fire, it’s more realistic to have her run to save herself (Physiological need) than to remain at the piano.

When creating characters for a story, I write down both their motivation and goal in my notes. Think of these two things this way: a goal is a specific thing you want; a motivation (or need) is why you want it.

Here are my listed motivations for some characters in my stories, along with how Maslow might have categorized them:

  • Hototo, from “Broken Flute Cave.” Motivation: to maintain traditions of the tribe, to keep connections with ancestors, and to sustain music.  Maslow’s categorization: belongingness and love needs.
  • Edgar Allan Poe, from “Reconnaissance Mission.” Motivation: to find order, rationality, and discipline in all things. Maslow’s categorization: self-actualization. (Poe’s needs shift during the story to basic survival—physiological needs.)
  • Brother Eilmer, from “Instability.” Motivation: Knowledge. Maslow’s categorization: self-actualization.
  • Lani Koamalu, from “The Cats of Nerio-3.” Motivation: to finally outsmart the Artificially Intelligent character or at least prove its equal. Maslow’s categorization: esteem needs. (Lani’s needs shift during the story to basic survival—physiological needs.)
  • Johnny Branch, from “After the Martians.” Motivation: adventure, making a difference in the world. Maslow’s categorization: esteem needs. (Johnny’s needs shift during the story to basic survival—physiological needs.)

Here’s my takeaway—don’t get hung up on the details of Maslow’s hierarchy. It’s a theory, and many have criticized it. However, be aware that people (both real and fictional) can have many needs, and the needs can shift based on circumstances.

You should have a good understanding of your characters and their needs. To have sufficient conflict in your story, the needs of the protagonist should differ from (and be in conflict with) the needs of the antagonist. Whether these characters’ needs fit into Maslow’s hierarchy is not really important.

Needs form the basis of goals. The pursuit of goals drives behavior (speech and action). Characters with opposing goals result in conflict. The behavior of characters as they deal with the conflict moves the plot. At the story’s end, a goal is satisfied, or not, but the protagonist either learns something or dies in a meaningful way.

Those essentials of story-writing are far more important than strict adherence to a theory of human needs. You may find Maslow useful, but don’t feel bad if your story doesn’t fit his theory. Writing a good story is one of the primary needs of—

Poseidon’s Scribe

Characters Say More Than They Say

When we talk, we don’t often come right out and say what we feel. That should be the same with your fictional characters. There should be meaning below the words. That’s known as subtext.

I’ll come right out and admit this: I’m still learning how to employ subtext in my characters’ dialogue. As a trained engineer, I tend to speak plainly and strive for exactitude in meaning so I can be clearly understood. Unfortunately, many of my characters sound like me. Not good, but I’m getting better.

Let’s learn about subtext in dialogue together, then, shall we? There are some wonderful blogposts you can read, including this one on the Industrial Scripts website and this one by author K.M. Weiland.

These two sites give us techniques to practice, including having characters say:

  1. what they mean, but in a different way,
  2. something unexpected,
  3. something understated or ironic,
  4. something with actions instead of words,
  5. the same words or phrases again later to gain additional meaning, and
  6. the bare truth in a moment of high emotion.

Each blogpost also provides excellent examples from movies so you can analyze how scriptwriters accomplish the intended purpose.

The technique you choose should be consistent with your character’s motivation and personality.

Every major character has a motivation. The character wants something, or wants to avoid something. Let’s say female Character A is speaking to male Character B. A knows B can help her get what she wants, can interfere with her getting what she wants, or is neutral. Her motivation can guide you in infusing her dialogue with subtext.

Your characters also have distinct personalities. Those personality types influence both what the character says and the subtext beneath that. Therefore, both the dialogue itself, and the subtext beneath will help the reader become familiar with the character as the story proceeds.

In this blogpost, screenwriter Charles Harris discusses steps you can use to improve your use of subtext in dialogue. When you read his post, you’ll learn the details of how to:

  1. Practice writing subtext to hone your skill.
  2. Write straight text first, then alter it to suit the characters and the situation.
  3. Study real-life dialogue; try to detect subtext in what real people say.
  4. Study dialogue in fiction.
  5. Complete a simple exercise to develop your technique.  
  6. Get better acquainted with your characters. Give each one a distinctive speech pattern, favorite phrase, or habitual saying. Hear their voice in your head.
  7. Use idle moments to imagine (and write down) ideas for subtext-filled dialogue.
  8. Eliminate excess words. Keep dialogue to bare bones.
  9. Know when to have a character spill out actual thoughts when in an extreme emotional state.

Now you know. When I say I’m Poseidon’s Scribe, I mean I’m either much more than, or not really—

Poseidon’s Scribe

13 Ways You’re Writing Wrongly

Inspired by K. M. Weiland’s wonderful post, “How Not to Be a Writer: 15 Signs You’re Doing It Wrong,” I decided to make my own list.

My list differs from hers, since it’s borne of my own experiences. Moreover, I’m sure there are plenty of unlisted items I’m still getting wrong, that hinder me from greater success.

Arranged in rough order of the writing process, here are a baker’s dozen ways you’re writing wrongly:

  1. You’re not actually fitting one word up against another. In other words, you’re not writing any fiction. Maybe you’re easily distracted, doing too much research, talking about being a writer while not writing, or just intimidated by the prospect. Doesn’t matter. If you’re not writing, you’re never going to be a writer.
  1. You bought your limousine and mansion before the advance arrived. Let’s set some realistic expectations here. Most likely, you’re going to labor in obscurity for a while, probably years. First time best-sellers are very rare. Heck, best-selling authors themselves are rare. Only a tiny percentage of writers support themselves with their writing.
  1. You’re copying someone else’s style. After all, (you’re thinking), if it’s working for James Patterson, J.K. Rowling, Nora Roberts, John Grisham, etc., then it should work for you. Inconvenient fact—readers already have a Patterson, Rowling, Roberts, Grisham, etc. Create your own style.
  1. You’re sure the rules don’t apply to you. I’m talking about those pesky rules of English and the rules of literature, stuff like spelling, grammar, and story structure. All those rules are for mere plebeians, not you, right? Actually, you’re really supposed to know them. As for always following each rule to the letter, see item 5 on my list.
  1. You obsess about following the rules. You’re now a walking dictionary and could qualify to teach English at Harvard. You chiseled the rules onto granite tablets and now pray before the tablets twice daily. Why are your stories not selling? There’s an overarching rule you forgot—you’re supposed to write stories people want to read. If some rule of writing is keeping you from telling a great story, break the rule. Just don’t go too far (see item 4).
  1. You quit before “The End.” Around the world, desk drawers and computer file directories bulge with half-finished stories. If you would be a writer, you must finish your stories.
  1. Your epidermis is on the thin side. In other words, you don’t take criticism well. The most mundane comment from someone in your critique group or from an editor will either set you off in a bout of inconsolable sobbing or high-minded ranting at the imbeciles that surround you. Get a grip. They’re not attacking your personal character; they’re trying to help you improve your story.
  1. You inhabit a world that’s just too slow to recognize the wonder that is you. How frustrating that must be, to cast your gaze at the mortals about you and see them not bowing before the genius in their midst. Well, genius, here’s a word you might look up: patience. Recognition, if it’s to come at all, will come in time.
  1. You revise edit reword amend change adjust vary redraft alter rephrase modify wordsmith rewrite your story endlessly. Sure, that story will be perfect once you work on it a bit more, just add this and delete that, change the POV character, throw in some better verbs and adjectives. It seems like it’s never quite right. True, it never will be perfect, but it could be good enough.
  1. You defy Submission Guidelines. What’s with all these editors, anyway? Each one has a particular format for story submissions, and each format is different. That’s too much trouble for a great writer like you. Your story is so superb the editor will overlook how you flouted a few guidelines, right? Nope, wrong again. Obey those guidelines.
  1. You never click ‘Submit’ or ‘Send.’ That’s because if you do, some editor might actually see your precious story, might read it, and might not like it. Better to keep your story safe with you, in your home, where nobody can ever criticize it. Uh…no. Show your baby to the world. It will be okay.
  1. Rejections are reasons to revise edit reword…rewrite your story. An editor has rejected your story, perhaps even explained why. To you, that’s a sign you must rewrite it before it can be good enough to submit elsewhere. No. Go ahead and submit it elsewhere immediately. (However, if an editor rejects your story but says she’ll accept it if you revise it in a particular way—ah, that’s the sign that you should rewrite and submit it to her again.)
  1. You’re relaxing after submitting a story. There, you just sent your story on its way. Now you can kick back and wait for the acceptance, the contract with the six-figure advance, the launch party, the book tour, and the TV interviews. Sorry, no. You’re supposed to be a writer. Start writing your next story already.

Avoid those pitfalls and you’ll be on your way to becoming a published writer. Best wishes in all your writing efforts, from—

            Poseidon’s Scribe

December 25, 2016Permalink