All Depends on Your POV

Every story has a point of view, and because POV is a basic element of story-telling, it’s important for beginning writers to understand the term.  There are some choices to make, and you’ll want to select the one that maximizes the reader’s enjoyment of your story.

Think of POV as knowing who’s holding the camera that “sees” the story.  There are three basic types.  First person POV is told from a single character’s perspective as if the narrator is the character–“I walked into the room.”  Second person POV is told from the reader’s perspective–“You walked into the room.”  Third person POV is told from a perspective outside both reader and the character–“She (or Susan) walked into the room.”  There are two kinds of 3rd person POV:  omniscient and limited.  In 3rd person omniscient, the narrator can relate the thoughts and emotions of any character.  In 3rd person limited, the narrator can only get in one character’s head, and can only describe other characters as sensed from that one character’s viewpoint.

In the early years of novels and short stories, 3rd person omniscient was, by far, the most common POV used.  I guess that’s because it’s easier.  Since authors feel a strong need to make the reader understand what each major character is thinking, 3rd person omniscient is a logical, safe choice.  Today, the most common is 3rd person limited, with 1st person coming in second.

Of the types, 1st person is the most personal.  The POV character may or may not be the focal character for the story, but the POV character should have an interesting, engaging personality, and not be just the boring person who happens to be standing there whenever something interesting happens.  The POV character can be an “unreliable narrator,” a person who sees things that aren’t there or thinks things that aren’t true.  The challenges with writing 1st person are to avoid repeating the word “I” an annoying number of times, and ensuring your POV character has a reason to be in all the key, dramatic scenes.  The major uses of 1st person are in horror and Young Adult (YA) fiction.

2nd person is rare in fiction, but more common in songs.  It can really make the reader feel a part of the story.

As I’ve said, 3rd person limited is the most common.  It allows a more objective view of the story.  Some markets accept only stories with this POV.  The challenges with 3rd person limited are (1) choosing a POV character who is intriguing to the reader and has a reason to be right there in every dramatic scene, and (2) avoiding what’s known as “POV wobble.”  POV wobble is where the writer shifts to a different character’s POV without a break in the narration.  This can be disconcerting to readers who suddenly find themselves “in another character’s head.”  This mistake sounds easier to avoid than it is.

For beginning writers, I recommend using 3rd person limited as the default POV for your early stories.  If you find a story not working, you could try rewriting it in a different POV.  It’s amazing how you can gain new insights in trying this.  Leonardo da Vinci invented the idea of various perspectives in art and engineering.  It’s a technique used in engineering drawings ever since.  Artists find that by looking at an object from the front, above, and one side, they understand more about its three dimensions.  There’s an analog there for POV in fiction, I think.

So whether it’s “I’ll conclude by saying I’m–” or “You’ve been reading a blog entry by–” or “He signed off by stating his name as–” the ending is the same…

                                                                        Poseidon’s Scribe

 

Speaking of Dialogue…

Yes, I know I’ve written about aspects of dialogue before, but it’s time I tackled the subject in general.

First, why do fictional works include dialogue at all?

  • The most important reason is because people talk.  A lot.  If you’re writing a story about more than one person, chances are they’ll have something to say to each other.
  • Also, dialogue is a great way to show the reader things about your characters.  More on that below.
  • Without any dialogue, your story would be uninterrupted narration.  Dialogue helps to break that up.

There are several points to bear in mind as you write dialogue:

  • Each conversation should be significant.  It should support and advance the plot.
  • Use dialogue to illustrate aspects of your characters.  Show your readers your character’s wants, backgrounds, attitudes, values, emotions, and thought processes.  Since dialogue requires two or more people, you’ll also show their relationships with each other.
  • Gender can factor into dialogue.  There is a tendency for women to speak horizontally – to use conversation to establish the degree of emotional closeness and, once established, go from there.  The tendency for men is to speak vertically – to discover through conversation where each stands in a hierarchy, and, once established, go from there.  These are just common tendencies, not firm rules.
  • If you write a character’s dialect (the way they deviate from Standard English), be careful not to overdo it.  A word or two in each sentence is sufficient.  Avoid dialect that readers could construe as an insulting stereotype.  If you’re inventing a new dialect for a non-existent culture or world, do it with care so as not to confuse your readers.
  • Speaking of not confusing readers, that’s essential for dialogue.  At a minimum, readers need to know who’s speaking.  Ensure you use separate paragraphs for each character.  Give each character her own “voice” or “tone” identifiable through her word choice to help the reader distinguish one from another.  Use “tags” like ‘Charles said,’ or, better, ‘Charles said as he holstered his blaster.’
  • Dialogue should convey emotion.  People are emotional and fictional people even more so.  Avoid using dialogue just to convey information.  Changes in emotion from mild to strong during a conversation can be quite effective.
  • For more authentic dialogue, listen to real people talking.  In your writing you shouldn’t write exactly the way you hear it, though.  Do include the cadences and the shortcuts based on assumptions about what the other person already knows.  Don’t include the “um’s” or the tangential trivia.
  • Don’t overdo it by making your story mostly dialogue.  That’s just talking heads.  Readers want thought, and especially action, too.

Please leave a comment and let me know if this helps you write better dialogue.  Also comment if you think I left out an important aspect of dialogue; I’m certain I did.  In the meantime, I’ll leave you with this example of dialogue:

“Who’s that handsome and ingenious guy with the excellent blog advice?”

“He calls himself–

                                                                        Poseidon’s Scribe.”

All Your Stage’s a World

Yes, I know Shakespeare wrote “All the world’s a stage,” but my point today has to do with the settings of stories.  The “stage” or “world” or “milieu” of your story is its setting.

The setting includes such things as the physical location, the time in history (including time of year and day), geography, culture, etc.  It includes all aspects of the description of this backdrop for the characters–the effect on all senses, as well as the overall mood.  Setting is, along with Character, Style, and Theme, one of the four fundamental components of fiction.

In my view, Setting is less important to a story than Character, but it’s still vital.  Your readers have a need to see the background, to imagine where the characters are, to visualize themselves in that venue along with the characters.  Without a setting, a story would consist of characters talking and acting in a void, standing before a blank screen.  (That would be interesting if done once, but tiresome if every story was like that.)  Think of the very beginning of almost any movie, just after the opening credits.  The audience is presented with a setting before the camera shifts to the film’s characters.

So how does a writer go about the task of hammering her stage together?  Keep in mind the primary sense for most readers is visual, so you’ll want to describe what a character sees, or would see if the character isn’t present yet.  However, emphasizing other senses besides sight might be more appropriate if a particular character has a keen sense of hearing or smell and you’re trying to work in a little character description, too.  Or if your main character is a dog, for example.

It isn’t enough to provide a neutral, fact-based description of your story’s setting.  This isn’t a news broadcast, so you should imbue your description with a mood or tone in keeping with the story, supporting its theme.  Or you could describe it through the eyes of a character, thus giving the reader a sense of the character’s attitude toward the setting, and how it makes that character feel.

You’re not writing for 19th Century readers, so you don’t get to go on for many adjective-loaded paragraphs describing the setting in pixel-by-pixel detail.  Today you have to keep it brief, and be very selective about the details you choose.  Your aim is to paint a few brushstrokes, as in classical Chinese art, and allow the reader’s imagination to fill in the rest of the world.  One way to do this is to go ahead and describe the scene fully as an exercise (either writing the text or mind-mapping), with all the details, then cut back to a few essential aspects.

You’ll want to place most of your setting description early in the scene, as an aid to your readers so they know where the characters are.  But you can also intersperse brief snatches of setting description throughout the scene.

The setting’s purpose in your story, then, is to form the backdrop against which the characters act.  Don’t fall in love with your setting; stories are about the human condition, and your characters must be in the foreground.  Your setting helps the reader place the characters in a context.  It can also help you bring out the story’s theme, mood, plot, and even introduce some symbolism.

As with all of my blog posts, I could be right or wrong about all of this.  Leave a comment and let me know what you think.  In this particular place and time, I’m–

                                                                          Poseidon’s Scribe

 

 

Writing the Kübler-Ross Way

When writing fiction, you want your characters to seem authentic to readers, to react in believable ways to the events that happen to them.  Such reactions need not match how the reader would react in the same circumstances, necessarily, but they should be in accordance with the character’s personality, not clash with it.  To achieve that authenticity, you need to be a detailed observer of human nature.  In addition to that, you can discover what psychiatrists have determined.

Psychiatrist Dr. Elisabeth Kübler-Ross developed her ‘Five Stages of Grief’ model and described it in her book On Death and Dying.  The five stages are Denial, Anger, Bargaining, Depression, and Acceptance and are sometimes abbreviated as DABDA.

There are those who dispute Kübler-Ross’ theory and some who have competing notions.  You are free to choose the theory you like best.  For our purposes in this blog post, let’s stick with DABDA.  Dr. Kübler-Ross recognized these five separate reactions may apply to more than just human reaction to the death of a loved one.  They may apply in some manner to the responses to any unexpected unfortunate event with emotional content, any shocking or surprising negative circumstance experienced by a character.

A character can pass through phases in different order, or skip one or more phases entirely.  That will be determined in part by the event being reacted to, and the personality of the character.  Bear in mind a phase like denial can be expressed quickly by the character saying, “I don’t believe it,” or “No way.”  These don’t have to be experiences dragged out over several paragraphs.

Also note that a character need not ever reach acceptance.  He or she can get stuck at any of the other stages.  Since that’s not a good sign of emotional health, it can make for interesting and dramatic fiction.  Imagine a person getting stuck at the anger stage, for example.  How would that person act?  What would she be thinking of?  How does she go through life while dominated by feelings of rage?  Similarly, the notion of becoming fixed at the denial, bargaining, or depression stages comes with major consequences for such characters.

Simply knowing one theory of how people normally react to surprising or shocking events can be a help as you strive to create believable and authentic characters.  Do you disagree, or have you used Kubler-Ross’ theory in your own writing?  Leave a comment and let me know.  Though you might not believe it, or it might tick you off, or you’d do anything if it weren’t so, or it makes you feel miserable, or you’ve finally come to understand and consent to the truth of it, I am–

                                                                  Poseidon’s Scribe

 

What He Said About ‘Said’

“Today’s blog post is about the word ‘said,’” said Poseidon’s Scribe.

“What is there to say about ‘said?’” asked Blog Reader, who hoped to write fiction someday.

“First, ‘said’ is the most common type of ‘dialogue tag’ used in fiction to indicate who’s speaking,” said the Scribe.  “However, many budding authors worry about overusing that word, so they substitute other words.”

“I don’t believe that,” asserted the Reader.

“It’s true, but the fact is, ‘said’ is pretty much invisible.  You can’t overuse it,” said the Scribe.  “People pass right over it as they read.”

“Well, I declare,” declared the Reader.

“Still, there is something even worse than that,” said the Scribe.

“What’s that?” the Reader asked, questioningly.

“Modifying ‘said’ with an adverb.”

“I don’t think there’s anything wrong with that,” the Reader said unthinkingly.

“Use of adverbs in that way is termed a ‘Tom Swifty,’ from the Tom Swift series of books about a young inventor.  The authors of those books occasionally sought to modify ‘said’ with adverbs.  Not only are they examples of bad writing, but Tom Swifties have given rise to an entire brand of humor.  There are examples here and here and here.”

“Okay, please stop listing links,” the Blog Reader said haltingly.

“Look, there are at least four things to remember about writing dialogue,” said the Scribe, “and the first is to be very clear about who’s talking.  Don’t leave your readers wondering about that.”

“What do you mean?”

“If you go on for several lines of dialogue without tags–“

“Like we’re doing now, you mean?”

“–the reader can lose track of who’s speaking.”

“You don’t say.”

“I do.  Especially when there’s more than two characters or when they have similar styles of speech.”

“Are there any times you would use several lines of untagged dialogue?”

“Oh, yes.  That technique can heighten the drama of a scene, build it up to a climax.  As each line of dialogue becomes shorter and shorter, your readers will naturally sense the tension building.”

“Are you sure about that?”

“Yes, I’m certain.”

“Really certain?”

“Oh, yes.”

“Sure?”

“Yup.”

“Okay, I think I understand that,” said the Blog Reader.  “You said there are four key points about dialogue.  What’s the next one?”

“Keep it interesting,” said Poseidon’s Scribe.  “Humans are social animals and love to talk.  Your readers want to hear your characters talking, and they have a preference for dialogue over narration.  But they don’t want to be bored, so keep dialogue interesting.”

“And the third key point?”

“I thought you’d never ask,” said the Scribe.  “It’s related to the second point.  Use dialogue for dramatic purposes, to show characters at their moments of strong emotion as they grapple with the problem that represents the story’s conflict.  Minimize the use of dialogue just for providing information.  That’s called info-dumping.”

“Which is what you’re doing now,” said the Reader.

“True, but we’re having a real discussion, not a fictional one.”

“Are you sure?”

“Pretty sure,” Poseidon’s Scribe held up his right index finger.  “There’s one last point I want to make about the use of ‘said’ in dialogue.  If you’re still worried about repeating ‘said’ and you doubt my point earlier about readers skipping over it, then substitute some type of action, or movement, or description.”

“What do you mean?”  The Reader’s brows furrowed.

“Instead of using ‘said,’ have your character do something while speaking.”  The Scribe swept his hand to indicate motion.  “After all, people really do things while talking.  They don’t just stand there.”

The Reader nodded.  “I see what you mean.  But what do I do if I have a question about this later?”

“Just click on ‘leave a comment’ below this blog entry.  See it down there?”

“Yeah, there it is.  Well, thanks for everything!”  The Blog Reader smiled.

“Don’t mention it,” said–

                                                             Poseidon’s Scribe

Book Review — Remarkable Creatures

They say you shouldn’t judge a book by its cover.  To that I’d add “or its blurb.”  I just finished listening to a book on tape, Remarkable Creatures, © 2010 by Tracy Chevalier, put out by Recorded Books Productions, narrated by Charlotte Parry and Susan Lyons.   More about that blurb below.

The novel is the story of a lower class woman in England in the early 1800s, and her dealings with an upper class spinster.  The story starts with the first woman, Mary Anning, as a child when the spinster, Elizabeth Philpot, is in her twenties.  They end up sharing an interest in gathering and understanding fossils.  Fossils had caused a stir in the scientific community since many seem to be from animals that no longer exist, which called Biblical teachings into question.  The two women develop a knowledge of these fossils that equals or surpasses some of the learned men of Europe, but it is a time when women were sadly powerless in many areas, including science.

The author really puts you in the timeframe, and you come to care about the characters.  If you don’t think you’re interested in fossils before you read the book, you might well be fascinated with them when you’re done.  You’ll be drawn in as the two women become frustrated with their inability to be recognized by the male scientific community, and with their lack of success in finding husbands.  All they really have is each other, and the author  skillfully leads you along the ups and downs of their relationship.

What I didn’t know when I began reading is, these women were real.  There really was a Mary Anning and an Elizabeth Philpot.  In fact, most of the characters and events in the book were real.  I had thought it was just a historical setting with made-up characters, but that is not so.

The narrators, Charlotte Parry and Susan Lyons, did a fine job in this audiobook.  The book alternates in point-of-view between Anning and Philpot, and the narrators take turns.  I wondered, at times, if it would have been more effective to have the ‘Mary’ narrator speak Mary’s actual lines and the ‘Elizabeth’ narrator speak Elizabeth’s lines, but Recorded Books chose the point-of-view method instead.

On the negative side, there is not a lot of action in the book.  Moreover the conflicts and problems of the characters are not well defined.  Fiction is about conflict and the attempted resolution of problems.  I understand it can be difficult to force such a fictional constraint on real historical people, but there is a reason real life tends to be more boring than fiction.  Fictional characters have well-understood goals and passions, and really important problems to solve.  It’s my understanding that someone has bought movie rights to this book, but if a movie is made, they’ll have to put more action scenes in it and make the conflicts more apparent and dramatic.  Either that or opt for a straight historical documentary.

I was enticed into reading the book by the blurb on the Recorded Books cover, including this intriguing sentence.  “Mary discovers she has the ability to ‘see’ and locate fossils buried deep in the cliffs near her village.”  That certainly makes it sound like she has some supernatural x-ray ability to see through rock, right?  Nothing of the sort.  Mary’s good at locating fossils, but due to the shifting of land in the area and the action of waves on the beach, new fossils become exposed on the surface quite often and it is these Mary can spot.  Although it was a good book, I feel a little cheated by the misleading blurb.  I can’t really fault the author for that, though, since she probably didn’t write it.

A surprisingly good book, I’ll give it a rating of four seahorses.  Whether you concur with my opinions or differ, I’d like to hear from you.  Just click on ‘leave a comment’ and you’ll get a reply from–

                                                                          Poseidon’s Scribe

February 25, 2012Permalink

What Happens Next?

Back in May, I promised to discuss suspense, and I’ve kept you in it long enough.  First, in defining the term, we learn that it means (1) the state of being suspended, (2) a mental uncertainty or anxiety, and (3) the state of being undecided or doubtful.

Definitions (2) and (3) may seem to have the most significance for us here, but I like the image of definition (1).  Imagine a character who is physically suspended over the ground at some great height.  There is a danger he may fall and get hurt or killed.  Neither the reader nor the character knows if the fall will happen or not.  However, at the moment there exists both the danger that he will fall and the hope that he will either not fall or that the fall will somehow not harm him.

The danger leads to the character feeling fear.  If the character has been previously introduced to the reader as a sympathetic one and the reader has come to care about him, then the reader will share both the uncertainty and the character’s fear of the fall.

The danger need not involve falling from a height, of course, but can be any real danger to the character, including emotional danger.  The feeling of suspense arises from not knowing whether the outcome will be good or bad and the feeling is more intense if the reader sympathizes with or pities the character.

In his book Poetics, Aristotle explained suspense the same way we have, with the concepts of a looming danger, a ray of hope, an uncertainty of outcome, and the audience’s (reader’s) caring about the character.  We’re not exactly plowing new ground here; suspense is a timeless idea.

We can bring in definition (3) of the word “suspense” by giving our character a choice of actions to take.  He does not know which choice will make the danger greater or which will cause a hoped-for positive outcome.  Since he does not know, he is uncertain and doubtful about which choice to make.

Most fiction involves suspense to some degree, but so-called suspense novels are chock full of that emotion.  What techniques does a writer of such novels use to ratchet up suspense?

  • Create in the reader’s mind an intense sympathy for the character.  Establish the character as real, human, and vulnerable.
  • Introduce a danger with high stakes.  It must be plausible and full of dire consequences for the character should the danger be realized.
  • Set up the situation so the negative outcome is far more likely than the positive one.  Make the odds nearly (but not) impossible.  Ensure Aristotle’s “ray of hope” is laser-thin.
  • Give the character a set of choices that all seem bad.
  • Provide the reader with knowledge of some fact the character doesn’t know, perhaps some fact about one or more of the choices being faced.  You might think this would lessen uncertainty and doubt, and thus reduce suspense.  But note that it doesn’t lessen the character’s uncertainty and it actually increases the reader’s sympathy for the character; it makes the reader want to shout, “No!  Don’t do that!”
  • Introduce a time limit, a race against the clock.  This forces the character to make one of the choices without enough time to fully analyze chances and consequences.
  • Conclude each chapter (or short story break) with some enticement to keep reading.
  • Bring in unexpected complications that worsen the danger, tighten the timeline, or narrow the ray of hope still further.
  • Keep the tension high for as long as possible.  In other words, delay the events that will resolve the suspenseful situation as long as you can, but stop short of the point where the reader gets bored and stops caring.

Do you think you can write in a suspenseful way?  What difficulties do you see in doing so?  I welcome comments on the topic. And for those of you wondering who wrote this blog entry, you may call me…I’m known as…(suspense building)…wait for it…

                                                                     Poseidon’s Scribe

January 15, 2012Permalink

Coming to Your Senses (in Your Writing)

If Poseidon’s Scribe suggests you incorporate an appeal to all five senses in your writing, that’s not exactly original advice.  But why are writers told to do this?  And how do you go about it?

The reason for using all the senses is to make your scenes more vivid, distinct, and real for the reader.  You’re trying to take your reader away from her world where she is sitting and reading a book, just sweep her away to your made-up world.  We speak of “painting a picture” in writing, but it should be more than that.  It should be a multi-sensory experience.  It’s like a Star Trek transporter machine that can move a person in an instant to a different location for a full immersion experience.

Artists, too, often bring the senses into their work.  This is “Still-life with Chessboard (the Five Senses)” by the 17th Century painter Lubin Baugin.

Each of the senses has certain properties.  Although they are obvious from lifelong experience, let’s think about each one from a writer’s point of view.

 

  • Our primary sense is sight, and that’s usually the first way a character perceives his surroundings.  Human sight is most especially tuned to moving objects, so characters notice them first of all. Depriving a character of sight using darkness or interfering objects can heighten tension.
  • Hearing is our secondary sense, and also has a long range.  Characters can hear things around corners and thus detect them before seeing them at times.
  • Smell has a strong link to mood and memory, and thus can provide a great opportunity for the reader to understand the point-of-view character’s temperament and background.
  • Taste is coupled to the sense of smell.  Letting a character experience food and drink in a scene can enhance the overall impression for the reader.  Remember that characters can learn things by tasting even non-food items, such as deciding whether a liquid is water or oil, for example, when gathering evidence.
  • The sense of touch is probably the most intimate.  It’s the only sense without a specific organ, and the only one we can’t block out except through numbness.

If you open up your writing to appeal to all the senses, you’ll find a wealth of new adjectives at your disposal.  There are many great descriptive words that apply to the non-sight senses.  These sensory descriptions should be used with purposeful ends in mind, though.  You’re trying to advance your plot, reveal character attitudes, or set a scene, not to demonstrate your knowledge of the senses.

Through practice you can improve the perceptiveness and sharpness of your senses as well as your ability to write better sensory descriptions.  It’s just like improving any other skill.  I’ll have more to say about that in a future blog entry.

I should caution you not to overdo it, though.  Modern readers dislike, and often skip, long paragraphs of description.  It’s best to sprinkle your sense-based descriptions in small chunks between and among character thoughts and dialogue throughout the scene.  This avoids overloading and boring the reader, and also gives the reader occasional reminders about where the characters are and the state of their surroundings.

As always, I welcome your comments on this topic.  From what I’ve seen, heard, smelled, tasted, and felt, this concludes another blog entry by–

                                                                          Poseidon’s Scribe

Just Thinking to Myself

The title of this blog entry is a little joke to remind me not to ever do that in my fiction–state that a character is “thinking to himself.”  How else would he be thinking?

But the broader question facing us today regards how a writer should convey a character’s thoughts.  To get your fiction published these days, it’s important to be able to let your readers know the thoughts of your point-of-view character.  Fiction, as I’ve said before, is about the human condition, and a large part of the human experience requires thinking.  In fiction, we expect to find a protagonist dealing with one or more conflicts, and a large part of understanding her struggle is to know her thoughts.

Thoughts reveal a lot about a character.  Often thoughts are more extreme and emotion-packed than spoken words.  In the cases where a character’s thoughts are just as restrained as his speech, that tells the reader this character has a great degree of self-control.  A character that “speaks his mind” likely does not have much tact in social situations.

It’s rather strange that English has quotation marks to indicate spoken dialogue, but no analogous, standard symbol for a character’s thoughts.  Without such a standard, practices vary:

  • “I sure could go for a hamburger,” Steve thought.
  • I sure could go for a hamburger.
  • Steve thought about how much he wanted a hamburger.

The first example with the quotation marks seems to have fallen out of favor.  It’s potentially confusing, since a reader could assume the character is speaking out loud, until the tag–Steve thought–appears.  Some say the second example with italics has run its course and is not recommended.  It may also lead to potential confusing ambiguity, since italics are also used for emphasis, or sometimes to indicate foreign words.

As for me, I prefer italics.  I like how italicized words leap out and distinguish themselves as different.  When used to indicate thought, they really help the reader separate “dialogue” from thought and narration.  I suppose the knock against italics is they can interrupt flow.

Although the last example reads just like narration, the tag “Steve thought” clues the reader in that the character is thinking.  The use of standard text makes for a smoother read.

In my view, there are three guidelines you should follow:  (1) stick with the publisher’s guidelines, if known; (2) avoid confusing the reader; and (3) be somewhat consistent through your story in the technique you use.

There are some other helpful blog post articles on this topic here, here, here, here, here, here, here, and here.  As you’ll see from reading through them, there is general agreement, but some differences.  What are your thoughts on representing a character’s thoughts?  I welcome comments.

That’s another fine blog post I’ve written, thought–

                                                                               Poseidon’s Scribe

 

Give Your Characters Vivid Personalities

Figured out the plot for a story you’re going to write, have you?  Got some rough character ideas in mind?  You say the only problem is, you’re not great at fleshing out the personalities of your characters?  Well, you may have surfed to the right blog post.

I think the first rule of character personalities is–they must fit the story.  Sometimes the plot itself necessitates certain personality types for your major characters.  Of course, from the reader’s point of view, this fitting is the other way around.  Readers learn about the character’s personalities early as they are introduced and relate to each other, and then read about the plot events.  So from your reader’s perspective, it seems fortunate that your characters had just the right personalities, given what eventually happened.

You may have read plot-driven stories in which there’s a lot of action but the characters seem shallow or stereotypical.  These stories get published because the plot action is so riveting, and despite the character portrayals.  There are also character-driven stories where the characters are fully fleshed out, but very little action occurs other than people talking to each other.  These stand a better chance of publication because readers like compelling characters.  However, it’s best to have both a gripping plot and captivating characters.

Let me explain more clearly what I mean about character personalities fitting the plot.  The protagonist in your story will face a conflict consisting of increasing levels of challenges.  That’s what stories are about.  The conflict can be external or internal or both.  In the end, the conflict will be resolved somehow, and the protagonist may undergo an internal change.

So you could pick a personality type for the protagonist that suits her well for the conflict.  In that case the story line is about her dealing with the challenges as they arise, and the actions she takes in accordance with her personality help to resolve the conflict.  Or you could pick a personality type that’s at odds with the conflict.  (For example, the conflict requires bold action, and you’ve got a shy protagonist.)  Now the internal struggle within the protagonist is one more challenge she faces as she deals with the external conflicts.  The actions she takes may actually worsen the conflict initially and trigger the increasing challenges.

In addition to fitting the plot, a character’s personality should fit, and emerge from, his background.  As you figure out where the character was born, his birth order in relation to siblings, what his upbringing was like, and what occupation he chose, those background details might well suggest certain personality traits.  (Alternately, you can determine personality traits first and come up with a suitable background later.)  Keep in mind that people sometimes form personality types in reaction against their upbringing rather than being in harmony with it.

In addition to having a protagonist’s personality fitting both the conflict and the character’s background, you should ensure your major characters have different personality types.  That makes their interactions much more interesting.  As a beginning writer I have found this difficult.  It’s easy to have characters act as I, the writer, would act in their place.  That results in characters with personalities much like mine.  A good writer populates her stories with characters of several personality types that are both revealed by their actions, and determine their actions in a believable way.  Ideally your readers should be unable to determine your personality type from your writing.

There are many sources of information about personality types that can aid you in developing your characters.  Internet searches on any of the following terms will provide plenty of information:

  • One (my favorite) is the Myers-Briggs Type Indicator, which lays out sixteen different personality types.
  • There are four-color personality representation schemes which seem a little less useful to me.
  • Enneagrams provide nine personality types.  I have not used or studied this much, but it looks intriguing.
  • Astrology, either Western or Chinese, provides twelve unique personality types.

I listed these aids last because they are only useful to you in fleshing out a character’s personality type after you’ve already ensured the personality (1) fits the plot, (2) fits the background, and (3) differs from other characters and from the writer’s.

As always, feel free to leave a comment whether your personality clashes or matches with–

                                                                          Poseidon’s Scribe

December 11, 2011Permalink